3d character modeling
There were 2 courses for character modeling. The first course, we learned modeling fundamentals then created our own character. I did an alien with a few key features, an oblong head, duel-thumbed hands, and scaly fins. I imagined an hominid type creature from a mostly water world. The fins are supposed to kind like the corally points on a sea-horse. I did 2 options on the head, one that is scaly, pointed, and layered like a crown, and the other, kind of your typical oblong alien head.